(Owain) James Tibbles
English Web designer & developer, living in Austria, working globally
A hard-working, reliable motivated developer that avoids complex jargon and geek-speak. Working remotely, I can develop websites, mobile sites, plug-ins/widgets and Facebook apps for customers all over the world.
Having worked in the industry for many years – first as a web designer and later as project manager – I understand the need for straight-talking communication, set deadlines and well-rounded finished projects that work across a range of devices.
I can work both alone or as part of a team. I can assist in small parts of a larger project, or lead the entire development myself – freeing your time up to focus on other projects.
Web, Mobile & Plug-in Developer
Continuing my freelance experience with a new view from my window. As I work online I was fortunate to have the opportunity of relocating to another country whilst retaining all of my clients. As my German improves I am able to search for more clients here in Austria and nearby in Germany too.
With only an hour’s time difference from the UK I can continue to develop projects for my British clients as I still lived in the UK.
Web, Mobile & Plug-in Developer
After achieving many goals with my previous place of work I was ready to run my own business.
As Matmi rapidly expanded I became project manager to both the development and the design team. Managing time, expectations and available workforce was complicated but ultimately rewarding.
We shifted our focus to agile-based management while our client list expanded to well-known global brand names including the BBC, Mars, Channel 4, Nokia and famous faces such as Warwick Davis.
We eventually moved away from online games and websites, and began developing cross-platform games and mobile apps. But we were keen to retain our smaller clientele, and when resources were limited I would continue as a web based developer too.
Web and Flash Developer
I joined a (then) small web design business called Matmi in Cheshire, England, initially designing and developing websites. As the market became saturated with web designers we were keen to expand our business to the gaming industry. After developing some popular Flash-based games (some being played over a million times within a couple of weeks of launch) we were quickly inundated with requests to incorporate sponsorship and branding in to our games.
We were proud to be right there at the start of Flash-based “Gamification” and for the next five years we developed numerous Flash games for ourselves and well-known clients including Nokia, Emi, Red Nose Day, Iron Maiden, Lily Allen and many more. Our games expanded in to the Facebook market, which then spread to other social media platforms.
Our team of three grew to fifteen and we began to diversify to mobile websites and apps, and other gaming platforms such as Unity.
New Media and Design BSC(Hons)
With the Internet bubble rapidly expanding I took an interest in not only web-based development but other forms of design and animation.
Macromedia (Adobe) Flash was becoming increasingly popular and I was keen on learning Flash code, creating my final project solely in Actionscript. I also developed key skills in HTML development and media design
The Kings School, Macclesfield – 1992 – 1999
I continued to show an interest in programming, learning techniques with Basic, Visual Basic and Turbo Pascal. Towards the end of my time at school I had started to develop with HTML and CSS, developing my first websites.
Gawsworth School, Gawsworth – 1985 -1992
From a young age I had an interest in both design and coding, creating my first simple programs on a Sinclair Spectrum +2 at the age of 7. Computer technology was limited at primary school, but I attended after-school computer classes, creating my first designs with a BBC Micro computer.